Windows 98 Source Code

Subject: Windows 98 Source Code

(not too new, but slightly improved)

     /*
       TOP SECRET Microsoft(c)  Code
       Project: Chicago(tm)
       Projected release-date: Summer 1998
     */
 
      #include "win31.h"
      #include "win95.h"
      #include "evenmore.h"
      #include "oldstuff.h"
      #include "billrulz.h"
      #define INSTALL = HARD
 
      char make_prog_look_big[1600000];
 
      void main()
      {
          while(!CRASHED)
         {
              display_copyright_message();
              display_bill_rules_message();
              do_nothing_loop();
              if (first_time_installation)
              {
                 make_50_megabyte_swapfile();
                 do_nothing_loop();
                 totally_screw_up_HPFS_file_system();
                        search_and_destroy_the_rest_of_OS/2();
                 hang_system();
              }
              write_something(anything);
              display_copyright_message();
              do_nothing_loop();
              do_some_stuff();
              if (still_not_crashed)
              {
                  display_copyright_message();
                  do_nothing_loop();
                  basically_run_windows_3.1();
                  do_nothing_loop();
                  do_nothing_loop();
              }
          }
 
          if (detect_cache())
             disable_cache();
 
          if (fast_cpu())
          {
              set_wait_states(lots);
              set_mouse(speed, very_slow);
              set_mouse(action, jumpy);
              set_mouse(reaction, sometimes);
          }
 
         /* printf("Welcome to Windows 3.11"); */
         /* printf("Welcome to Windows 95"); */
         printf("Welcome to Windows 98");
         if (system_ok())
               {
               bsod(random_err());
               crash(to_dos_prompt);
               }
         else
              system_memory = open("a:\swp0001.swp", O_CREATE);
 
          while(something)
         {
              sleep(5);
              get_user_input();
              sleep(5);
              act_on_user_input();
              sleep(5);
         }
         create_general_protection_fault();
     }